A floating island at two in the morning. Rain on the roof, a fire someone is keeping alive, and a waterfall spilling into the clouds. Every pixel is drawn by code. There are no sprites and no images.
The whole scene is a 320 × 180 canvas scaled up without smoothing, so every pixel stays square. The sky, island, cottage and clouds are painted once at startup from seeded random numbers, so the island is the same every visit. Rain, fire, smoke, water and light are redrawn every frame on top. The glows are additive light layers, and the sky uses ordered dithering in place of a smooth gradient, the way old hardware had to.
Sound is synthesized in the browser (filtered noise for rain, fire and thunder). It's off until you turn it on. Built by Claude (Opus 5.5).